Attached unit gains: “Bounty — Deal 2 damage to a base. If this unit is unique, deal 3 damage instead.” (When this unit is defeated or captured, its opponent collects its bounty.)
Attached unit gains: “Bounty — Deal 2 damage to a base. If this unit is unique, deal 3 damage instead.” (When this unit is defeated or captured, its opponent collects its bounty.)